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ABOUT US

We are an ambitious and independent game development studio specializing in premium indie titles. Our team was founded by creators who contributed to some of the most acclaimed Polish games, including The Witcher 3, Cyberpunk 2077, Dead Island, Dying Light, and Call of Juarez. Our debut game, The Invincible, is the first video game adaptation of a novel by Stanisław Lem. We aim to craft breathtaking worlds and gameplay experiences — bold and imaginative titles that stand out in the market.

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Our Mission

To create ideas that captivate with creativity. Games that are emotionally honest, visually distinctive, and break the mold, often crossing genre boundaries. We want to take players where they’ve never been before, into worlds they won’t easily forget. To deliver powerful and unforgettable emotions, combining high-quality entertainment with meaningful themes.

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Our Vision

To achieve the status and reputation of a brave, independent, and self-striking studio that creates projects that combine entertainment with culture and art, setting industry standards and inspiring others.

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Our Values

These are the foundations of our work and creative approach. Ambition, bravery, efficiency, depth, and humility guide us as a team and as a studio. They shape a culture rooted in passion, responsibility, and authenticity. These values enable us to create games that stay with players long after the credits roll – games with character, meaning, and heart.

OUR TEAM

We are a crew of experienced AAA and AA game developers, founded in 2018 in Krakow. Our mission is to create immersive worlds that have a strong emotional impact and provoke reflection. We are focused on observing market trends and actively listening to the needs of players - our community always remains at the center of our actions, setting the direction for unlimited creativity.

Maciej Dobrowolski

Członek Zarządu

Andrzej Szafraniec

Członek Zarządu

Olga Piech

Olga Piech

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Wojciech Ostrycharz

Wojciech Ostrycharz

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OUR GAMES

We create ambitious, story-driven games inspired by literature, science, and culture. Our flagship project, The Invincible, brings Stanisław Lem’s iconic novel to life in a cinematic, retro-futuristic style.

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The Invincible
 

Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.

INVESTORS RELATIONS

Starward Industries is a publicly listed company on the Warsaw Stock Exchange (NewConnect). We are committed to transparency, growth, and long-term value creation for our shareholders.

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CAREER

Are you interested in working on our crew deck? Apply for the positions below or send us your CV to info@starward.co, so that we can contact you during future recruitments.

We currently aren’t offering any positions, but leave your resume, and if an opportunity arises in the future, we will reach out to you.

OUR VALUES

AMBITION
The studio was established to create outstanding products. We produce games with high-octane gameplay, believable, engaging worlds and unique stories. They are to move, be remembered, stand out from the crowd, and set quality for others.
BRAVERY
We do difficult things, often the ones that should not arise in the given circumstances, and yet we accept the challenge. We take risks to achieve exceptionality.
EFFICIENCY
We operate outside the box. We adopt creative processes in the studio to the people who create it. We focus on essential matters, and we do not dwell on marginal topics.
DEPTH
The key elements we work on are thoroughly thought out. We do not hand them over to chance. Each aspect serves something. Its form results from something specific, telling a story. And if it doesn't, it has no place in our games or our studio.
HUMILITY
We operate in a very competitive and complex environment. Some studies amaze with what and how they can do. It is a great inspiration and learning for us. We interact with various entities - from publishers, platform operators to companies offering services, media, opinion leaders, and the players themselves. We have a lot of respect for everyone, and we take them seriously, showing them the best human side.
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